Advanced Starship Design Bureau

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For those who missed the previous update.


Asgard Class

Design by Greg MacDonald

Type: Tactical cruiser
First commissioned: 2374
Length: 428m
Width: 190m
Height: 57m
Decks: 14
Displacement: 1100000t
Complement: 50 officers + 200 crew, evacuation limit: 2000
Speed: Warp 8 (cruise), Warp 9.9 (max.), Warp 9.95 (max. emergency)
Sublight speed: 0.25c (max.)
Armament: 2 type-XII phaser cannon, 14 type-XII phaser arrays, 4 pulse-fire quantum torpedo tubes + 448 torpedoes
Defense: Regenerative shield system, ablative armour plating, SIF plating
Embarked craft: 2 Argo class cargo shuttlecraft, 8 Type 11 shuttlecraft, 6 Type 9 shuttlecraft, 6 Type 8 shuttlecraft, 7 Workbees

Unit run: 3 vessels total
U.S.S. Asgard NCC-78400
U.S.S. Midgard NCC-79101
U.S.S. Vanaheim NCC-79102

After the Borg attack in 2367 and the devastating losses taken in the Battle of Wolf 359, Starfleet found itself at a tactical and technological disadvantage to a foe for the first time in over a century. Starfleet had become complacent on matters of defense, content only to keep pace with the Klingons during the extended period of peacetime.

Starfleet Command ordered the immediate development of three new heavy, medium and light starship designs with a focus on tactical operations. The existing Sovereign design program, originally intended as an eventual Galaxy successor, was retasked for the heavy role. This dramatically cut down on the design time a ship of that size would normally take, and along with an accelerated development program allowed the first ships of the class to be launched in 2371 and commissioned a year later.

The light ship design became the Defiant program at Utopia Planitia and proceeded at an unusually rapid pace, with construction on the prototype vessel completed by 2368. This quick design process resulted in a number of flaws and ultimately the Defiant program was mothballed for a number of years.

The medium starship design brief was assigned to the Beta Antares yards. They decided to produce two designs in parallel, hoping that the competition between the two teams would result in a stronger final design. Unlike the heavy and light designs, both teams, eventually designated Asgard and Prometheus, would be starting from scratch with a projected development duration of seven years.

The design brief called for a ship in the 400m range, capable of warp 9.9 maximum cruise speed, capital ship level armament and the ability to operate at extended ranges.

Work progressed without incident over the next 7 years, unaffected by the (temporary) cancellation of the Defiant program. On schedule, both teams submitted a design for construction and the two prototype vessels were launched in early 2374. Both ships shared characteristics such as Type XII phaser arrays, bio-neural gel packs, ablative armour and a regenerative shielding system.

Of the two designs, Asgard was the more traditional. A pair of low slung warp nacelles and wide saucer gave it a surprising degree of agility, while two pairs of impulse engines allowed impressive combat acceleration and large power reserves. The ship had notable firepower for her size, with 14 phaser arrays and 4 torpedo tubes, 2 fore/2 aft with a large supply of quantum torpedoes. A unique feature of the Asgard was 2 phaser cannons were built directly into the hull, flanking the deflector dish. This allowed a powerful armament for both alpha strikes and sustained fire against stationary targets.

Passive defensive measures included a mix of ablative armour over the entire ship and SIF reinforcement plating over key areas. Electronic defense was provided by a state of the art regenerative shield array, initially developed for the Sovereign. This in turn was supplemented by a system allowing the computer to automatically reroute reserve power from the saucer impulse engines. When incoming enemy fire was detected, this power would be used to instantly reinforce the affected shield arc.

However, the Prometheus that made the greater impression, with her innovative multi-vector assault mode and extensive automation. Going into trials, Prometheus was the initial favourite.

This began to change as the trials progressed. Prometheus was cramped and restricted in internal space, as a result of the considerable internal space taken up by the complex MVAM. The space constriction on supplies and fuel led to a maximum 10-month deployment.

By contrast, the Asgard's conventional design offered extensive internal space, letting her carry standard-sized crew quarters. As well, her recreational facilities rivaled the Intrepid class, even including two holodecks. Her extensive cargo bays allowed for a 4-year deployment. Her shuttlebay was her most impressive feature: a cavernous space almost six times the size of the Prometheus bay, with hangar and maintenance bays to match.

However, Prometheus was not yet beaten. Her armament was a match to the Asgard, with comparable defenses, although murmurs about what would happen if the middle hull were destroyed in combat were a concern. However, Prometheus still had one surprise left.

When warp trials began, Asgard, after some minor adjustments, reached her maximum cruising speed of warp 9.9 on her third full power run. This matched the Sovereign class in warp capabilities, with just a slightly shorter maximum warp speed duration of 9.95 for 20 hours vs. 36 hours for Sovereign. While this technically made the Asgard the third fastest class in Starfleet, it was quickly overshadowed when the Prometheus began her tests. At the start of her first full power run, she matched the Intrepid class U.S.S. Wanderer shadowing the run by pushing straight to warp 9.975. She then carried on to her own maximum cruise speed of 9.985, a figure the Wanderer could only match for an hour. Prometheus then completed her amazing performance by managing to hit 9.99, although it was estimated she could only hold that for an hour or two at most.

Thanks to her stellar warp speed performance, Prometheus' standing rose considerably in the competition, with the two designs considered about equal.

This all changed four months into the evaluations when the Prometheus, on long range warp trials, was captured by Romulan agents, who attempted to fly the ship into Romulan space. Thankfully, the advanced prototype was narrowly recaptured, but the event caused a great deal of consternation to Starfleet Command. Outside of the obvious security implications over a Starfleet vessel being attacked and captured by a supposed ally, there was the possibility that detailed information about the Prometheus had been obtained by the Romulans during the attempt theft. The thought that the Romulans could have the full design specifications of one of Starfleet's most advanced warship nearly caused the outright cancellation of the Prometheus' development. The surviving team leads of the Prometheus team desperately argued against the cancellation of the project, an argument that seemed hopeless when two more Asgard prototypes were ordered in advance of the expected end of the trials.

This changed three months later when the final report on in the Prometheus incident came back. Detailed analysis of the ship's automated logs and records showed that no information about the Prometheus had been transmitted to Romulan hands. With all the members of the Romulan infiltration unit captured or killed, this meant the technical security of the Prometheus was intact and development was allowed to continue. Despite this, the triumph of the Asgard seemed assured, especially with the extra hulls ordered.

However, the Prometheus team was not quite down for the count. The trials plus the real-world data from the hijacking led to the Prometheus team to revisit the MVAM concept. While the ship had a 15.6% increase in tactical efficiency when separated, this was counter-balanced by a 22.3% decrease in shield capacity and an astounding 42.7% decrease in structural integrity on the vital secondary hull.

This led the team to reintroduce an earlier version without MVAM, but with numerous tweaks from lessons learned from the Prometheus herself. This changed the internal structure of the ship considerably, allowing the ship comparable internal volume to the Intrepid. While the Asgard still retained greater internal volume, most of the excess was spent on cargo and shuttle handling capacity. In addition, the changes to the Prometheus class simplified her warp core and power-transfer design, allowing for a more efficient version to be installed. These changes allowed the Prometheus class to go without supply for up to a now reasonable 2.5 years.

They rushed a second prototype, the Hephaestus, to production. In trials, she proved to have the same speed as her sister with only slightly degraded tactical capability. When the final decision on the competition came through, it was the redesigned Prometheus that was chosen, with her exceptional warp speed listed as the deciding factor. Prometheus herself retained the MVAM, due to the prohibitive cost of rebuilding the ship and to allow for future study of the concept. The ship was permanently transferred to the First Fleet, in defense of the Federation's Core Worlds.

The Asgard and her sisters had successfully completed their trials, so Starfleet Command saw no reason not to commission them into active service, despite losing the competition. Asgard herself was actively engaged during the final months of the Dominion War, being one of the few ships to escape intact from the Second Battle of Chin'toka and part of the Federation fleet at the Battle of Cardassia.

Thanks to Sean and Steve for their help with the history.


Concord Type

Design by Terranimperial

Type: Shuttlepod
First commissioned: 2185
Length: 8.25m
Width: 4.9m
Height: 2.5m
Decks: 1
Complement: 1 officers + 4 crew
Speed: Warp 1 (cruise), Warp 2 (max.), Warp 2.5 (max. emergency)
Sublight speed: 0.25c (max.)
Armament: 2 forward phaser turrets
Defense: Polarized hull plating

The Concord Type Shuttlepod was developed alongside the Rockwell class. For all intents and purposes it was essentially a replacement for the NX type pods introduced decades earlier.

The Concord Types unlike their predecessors, were equipped with a limited warp drive. The class featured two impulse drive units. Two stabilizing units flanked the warp nacelles, allowing for smooth atmospheric flight. Due to their shape, the Concord Types were sometimes referred to by star fleet crews as Flying Bricks. On the inside the cramped interior was sometimes compared to a closet. Emergency medical supplies were behind panels on the side of the cockpit.

These shuttlepods were usually stored in the underside of the hull on a Rockwell Class starship, which typically had enough room for six.


Constellation Class

Design by Terranimperial

Affiliation: Starfleet (alternate universe)
Type: Carrier
First commissioned: 2262
Length: 463m
Width: 221m
Height: 134m
Decks: 38
Complement: 500 officers + 1000 crew
Speed: Warp 7 (cruise), Warp 8 (max.), Warp 9 (max. emergency)
Sublight speed: 0.25c (max.)
Armament: 12 dual emitter phaser banks, 4 forward facing torpedo tubes, 2 aft facing torpedo tubes
Defense: shields
Commissioned ships: USS Constellation NX-1974, USS Stargazer NCC-2893, USS Hathaway NCC-2593

The Constellation class was developed by the heavily militarized Starfleet of the 2260s. The Federation had enjoyed a fragile peace for over a decade, which would be shattered by sightings of Humans on Qo'noS in 2259. With the remnants of the Klingon Empire beginning to strengthen with the help of the Romulan Empire, the Federation began to focus on defense of the Border. Allied Nations freed from the control of the Klingon Empire were also at great risk. After the Fall of the Krios Royal State, it was determined that the Federation could not stand by while their allies in the Beta Quadrant. The Constellation class was drawn up as a multi role transport vessel.

The most notable characteristic of the Constellation class was its unique quadruple nacelle design, with the reason being that in case of a disabled nacelle, the ship would still be capable of maintaining a stable warp field. The nacelles were placed in pairs on each of the secondary hulls. The Constellation class had the unique ability of being able to launch its modified HGX-01 Nacelles as warheads.

The primary hull featured 8 hangar bays, with 4 lined in a row along each side. The hangar space could be used in various ways. Constellation class ships carried fighter ships and other small vessels to and from the frontlines. They also ferried supplies to friendly worlds. In cases where an evacuation was needed, A constellation class vessel could utilize the transporters in it's hangars, to mass transport people and objects aboard. 2 impulse engine units were located on the aft of the primary hull, on the 'nape' of the two neck pylons. The Impulse engines were sometimes placed farther apart on refitted vessels for increased maneuverability at sub-light speeds.

Constellation class vessels were somewhat of a departure from previous Starfleet designs (while the Newton Type could be used as a carrier, it was not solely dedicated to said role). The versatility of the constellation class would allow it to continue in service for over a century. During times of peace, these vessels were relegated to disaster relief efforts and transport duties.

A Kelvin timeline version of the Constellation Class. It uses components of the Abramsverse Enterprise-A designed by Sean Hargreaves


Rockwell Class

Design by Terranimperial

Type: Cruiser
First commissioned: 2185
Length: 310m
Width: 150m
Height: 53.4m
Decks: 10
Complement: 100 officers + 500 crew
Speed: Warp 5 (cruise), Warp 7 (max.), Warp 8 (max. emergency)
Sublight speed: 0.5c (max.)
Armament: 8 double emitter phaser banks, 4 photon torpedo launchers
Defense: Polarized hull plating, directed shielding

The Rockwell class began development as replacement for the NX class as early as 2156 by United Earth, but would be delayed by the Romulan war until 2177, at which point the United Federation of Planets had already been formed. The NX class had begun to show signs of aging, becoming increasingly more difficult to maintain with each refit. So it was decided by Starfleet to create an entirely new design.

The Rockwell class featured an improved warp drive and impulse engine and introduced directed shielding. The new warp drive included multiple m-am reaction chambers. The class featured directed shielding. A precursor to modern shield technologies, these primitive shields involved the deployment of force fields to defend against what polarized plating could not, lasting a maximum five minutes before an automatic cool-down period. As its name suggests, directed shielding did not provide full coverage but only in area where it was needed most. The Rockwell class also featured landing gear, and was equipped for atmospheric entry. The keel of the USS Rockwell (NX-200) was laid in 2185 and was completed in under 10 months. In the next 50 years, over 300 vessels of this class would be released becoming a staple of Starfleet.

Based off of Aristomenis Tsirbas NCC-1000


 Last modified: 06.03.18